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Friday, July 17
 

2:00pm EDT

Open Gaming
Friday July 17, 2026 2:00pm - 10:00pm EDT
Check out a wide variety of new and exciting games including: Return to Dark Tower as well as Clarion Game's:

Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.

Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion.

Four Horsemen: The Omega Wars
Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!
Friday July 17, 2026 2:00pm - 10:00pm EDT
Greensboro Room (Gaming)

4:00pm EDT

Pathfinder 2E: Dragon's Plea
Friday July 17, 2026 4:00pm - 6:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

Over a year ago trouble in the Verduran Forest drove a young horned dragon from their lair. Unable to oppose the forces of the Wildwood Lodge under its then-twisted leadership, they fled north. They desperately want to return to the forest but aren’t confident enough in their own capabilities to make the attempt themselves. They’ve heard of the Pathfinders, and how they’ve solved numerous issues and helped others.
Their pride as a dragon, though, won’t let them ask for help. Instead, they have come to the Woodsedge Lodge proposing an alliance. Venture-Captain Armeline Jirneau has seen through the dragon’s story, but is sympathetic to their plight. She needs you to scout the northern Verduran, as she knows the troubles with the Wildwood lodge have passed. Should this work out, the Society will have one more draconic ally, even if this one is a bit young and naïve.

Friday July 17, 2026 4:00pm - 6:00pm EDT
Greensboro Room (Gaming)

5:00pm EDT

Gaming: Forbidden Island (with Wizards!)
Friday July 17, 2026 5:00pm - 6:00pm EDT
Forbidden Island (with Wizards)
Players: Max 4
GM: Richard Jordan
Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step!

Sign up at Registration!



Friday July 17, 2026 5:00pm - 6:00pm EDT
Greensboro Room (Gaming)

7:00pm EDT

Gaming: Star Trek CCG (Rapid Variant, no deck needed)
Friday July 17, 2026 7:00pm - 8:00pm EDT
Star Trek: CCG
Players: Max 1(at a time)
GMs: Richard Jordan, Vanessa Salazar
Players play ships and crewmembers and attempt to "solve" or complete missions at discrete "locations" while preventing their opponent from completing them. First player to 100 points, or with the most points when one player's deck runs out, wins.

Sign up at Registration!



Friday July 17, 2026 7:00pm - 8:00pm EDT
Greensboro Room (Gaming)

8:00pm EDT

Starfinder 2E: Songbird Rescue
Friday July 17, 2026 8:00pm - 10:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

Among the hand-built shrines to forgotten and dead deities that cover the surface of the airless moon of Yashu-Indiri, a servant of a murderous god turns shrines into deathtraps and harnesses fell magic to drag down passing starships. When these engineered accidents cause a priestess of Shelyn—vanished goddess of art, love, and beauty—to go missing on a trip to Yashu-Indiri, a team of heroes is sent to locate and rescue her. If these heroes aren't careful, they'll be the next lives claimed in this grim harvest.

Friday July 17, 2026 8:00pm - 10:00pm EDT
Greensboro Room (Gaming)
 
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