Loading…
ConGregate 12 has ended
************ THE SCHEDULE IS SUBJECT TO CHANGE, UP TO, AND EVEN DURING, THE CON ************

When using the Sched app, go the bottom of the app and select "My Account."  Scroll down to the bottom of the page and hit "Refresh All Data."   You should do this MULTIPLE times each day.  

con-gregate.com
Type: Gaming clear filter
Friday, July 17
 

2:00pm EDT

Open Gaming
Friday July 17, 2026 2:00pm - 10:00pm EDT
Check out a wide variety of new and exciting games including: Return to Dark Tower as well as Clarion Game's:

Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.

Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion.

Four Horsemen: The Omega Wars
Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!
Friday July 17, 2026 2:00pm - 10:00pm EDT
Greensboro Room (Gaming)

4:00pm EDT

Pathfinder 2E: Dragon's Plea
Friday July 17, 2026 4:00pm - 6:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

Over a year ago trouble in the Verduran Forest drove a young horned dragon from their lair. Unable to oppose the forces of the Wildwood Lodge under its then-twisted leadership, they fled north. They desperately want to return to the forest but aren’t confident enough in their own capabilities to make the attempt themselves. They’ve heard of the Pathfinders, and how they’ve solved numerous issues and helped others.
Their pride as a dragon, though, won’t let them ask for help. Instead, they have come to the Woodsedge Lodge proposing an alliance. Venture-Captain Armeline Jirneau has seen through the dragon’s story, but is sympathetic to their plight. She needs you to scout the northern Verduran, as she knows the troubles with the Wildwood lodge have passed. Should this work out, the Society will have one more draconic ally, even if this one is a bit young and naïve.

Friday July 17, 2026 4:00pm - 6:00pm EDT
Greensboro Room (Gaming)

5:00pm EDT

Gaming: Forbidden Island (with Wizards!)
Friday July 17, 2026 5:00pm - 6:00pm EDT
Forbidden Island (with Wizards)
Players: Max 4
GM: Richard Jordan
Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step!

Sign up at Registration!



Friday July 17, 2026 5:00pm - 6:00pm EDT
Greensboro Room (Gaming)

7:00pm EDT

Gaming: Star Trek CCG (Rapid Variant, no deck needed)
Friday July 17, 2026 7:00pm - 8:00pm EDT
Star Trek: CCG
Players: Max 1(at a time)
GMs: Richard Jordan, Vanessa Salazar
Players play ships and crewmembers and attempt to "solve" or complete missions at discrete "locations" while preventing their opponent from completing them. First player to 100 points, or with the most points when one player's deck runs out, wins.

Sign up at Registration!



Friday July 17, 2026 7:00pm - 8:00pm EDT
Greensboro Room (Gaming)

8:00pm EDT

Starfinder 2E: Songbird Rescue
Friday July 17, 2026 8:00pm - 10:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

Among the hand-built shrines to forgotten and dead deities that cover the surface of the airless moon of Yashu-Indiri, a servant of a murderous god turns shrines into deathtraps and harnesses fell magic to drag down passing starships. When these engineered accidents cause a priestess of Shelyn—vanished goddess of art, love, and beauty—to go missing on a trip to Yashu-Indiri, a team of heroes is sent to locate and rescue her. If these heroes aren't careful, they'll be the next lives claimed in this grim harvest.

Friday July 17, 2026 8:00pm - 10:00pm EDT
Greensboro Room (Gaming)
 
Saturday, July 18
 

9:00am EDT

Game Writing
Saturday July 18, 2026 9:00am - 10:00am EDT
From table top rpgs to card games and puzzles, what does writing for these genres look like?

Moderator: Roger Carden
Speakers
avatar for Dennis M. Myers

Dennis M. Myers

Literary Guest
Born and raised in central Minnesota, Dennis M. Myers developed a serious reading habit early in life due to the influence of his grandmother. In late high school he read one particularly "awful" book and, with all that teenage hubris, decided that he could do better.After spending... Read More →
avatar for Roger Carden

Roger Carden

Online Media Guest
Roger is the producer of the Applied Game Mastery YouTube channel, where he works with his team to explore the tips, tricks, and techniques for developing your skill as a game master for tabletop role-playing games. In addition, Roger along with his wife Janet Carden are team behind... Read More →
avatar for Steven S. Long

Steven S. Long

Literary Guest
Steven S. Long’s been involved in the gaming industry for over thirty years, during which time he’s written, co-written, edited, or developed over 200 books. He got his start as a freelancer for Hero Games, for whom he wrote several books in the mid-Nineties. He soon branched... Read More →
avatar for Michael G. Williams

Michael G. Williams

Literary Guest
Michael G. Williams writes queer horror and science fiction celebrating the monstrous and the macabre. His books include the award-winning vampire series The Withrow Chronicles (Laine Cunningham Award); the thrilling urban fantasy time travel series Servant Sovereign; the sci-fi... Read More →
avatar for Bryan Young

Bryan Young

Literary Guest
Bryan Young works in many different media. He's published thousands of essays and hundreds of short stories in publications like Marvel and Image Comics, Star Wars Insider, Huffington Post,  SYFY, /Film, Script Magazine, Weird Tales, the Kurt Vonnegut, Jr. Library Literary Magaz... Read More →
Saturday July 18, 2026 9:00am - 10:00am EDT
Grand Ballroom Salon C (panels)

9:00am EDT

Open Gaming
Saturday July 18, 2026 9:00am - 10:00pm EDT
On demand games all weekend.

Check out a wide variety of new and exciting games including: Return to Dark Tower as well as Clarion Game's:

Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.

Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion.

Four Horsemen: The Omega Wars Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!

Saturday July 18, 2026 9:00am - 10:00pm EDT
Greensboro Room (Gaming)

10:00am EDT

Gaming: Abduction (1998)
Saturday July 18, 2026 10:00am - 11:00am EDT
Abduction (1998)
Players: Max 4 (at a time)
GMs: Richard Jordan, Vanessa Salazar
The players take the role of victims of an alien abduction trying to escape from captivity on an alien ship. The object is to be the first to escape..."the others better not get in the way".

Sign up at Registration!



Saturday July 18, 2026 10:00am - 11:00am EDT
Greensboro Room (Gaming)

10:00am EDT

Pathfinder 2E: The Swordlord's Challenge
Saturday July 18, 2026 10:00am - 12:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

An Aldori swordlord who fought alongside Pathfinders years ago is looking for a way to push her students harder. She issues a challenge to Marcos Farabellus, the Master of Swords, boasting that her most promising young pupils can defeat any Marcos has trained. She stakes her pride as a teacher and a powerful weapon she used during the Fifth Crusade on the outcome. Marcos both believes such a relic, taken to the very heart of the Worldwound, would be an excellent addition to the Society's vaults and that the PCs are the perfect students on which to stake his own pride. The PCs must do their utmost to justify the faith he has placed in them and win a great victory—and perhaps a new ally—for the Pathfinder Society.
Saturday July 18, 2026 10:00am - 12:00pm EDT
Greensboro Room (Gaming)

1:00pm EDT

The Caves of Luna (EABA)
Saturday July 18, 2026 1:00pm - 4:00pm EDT
GM: Roger Carden
Max players: 6

The Caves of Luna

During an alien attack, residents of Luna City must escape through the abandoned mines and caves below the city.  We will be playing EABA, a generic, dice pool based game system which uses 6 sided dice.
Characters will be provided.  Session is expected to last 2 to 3 hours.  

(Note, this is the game system that Roger will be using for the actual play we're launching for Applied Game Mastery next year).




Speakers
avatar for Roger Carden

Roger Carden

Online Media Guest
Roger is the producer of the Applied Game Mastery YouTube channel, where he works with his team to explore the tips, tricks, and techniques for developing your skill as a game master for tabletop role-playing games. In addition, Roger along with his wife Janet Carden are team behind... Read More →
Saturday July 18, 2026 1:00pm - 4:00pm EDT
Greensboro Room (Gaming)

2:00pm EDT

Godzilla TCG (reformatted as a Board Game)
Saturday July 18, 2026 2:00pm - 3:00pm EDT
GM: Richard Jordan
Saturday July 18, 2026 2:00pm - 3:00pm EDT
Greensboro Room (Gaming)

2:00pm EDT

Starfinder 2E: The Cantina Job
Saturday July 18, 2026 2:00pm - 4:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

A desperate scam artist prowls the bars of Drifter's End, fleecing the tourists and starship crews of Absalom Station out of their hard-earned credits with a chunk of fake horacalcum and the chance to invest in their newly discovered starmetal vein. It's up to the PCs to track down this fake miner, and haul them back to pay their dues!

Saturday July 18, 2026 2:00pm - 4:00pm EDT
Greensboro Room (Gaming)

3:00pm EDT

Rapscallion
Saturday July 18, 2026 3:00pm - 5:00pm EDT
GM: Eli Rainwater
Max Players:4-6

Rapscallion, a PbtA (Powered by the Apocolypse) game about pirates at sea who are up against monsters, an unscrupulous navy, and other pirates in their quest for treasure!

Speakers
avatar for Eli Rainwater

Eli Rainwater

Literary Guest
Eli’s love for reading started at an early age. She discovered the fantasy genre and fell hard for it when her brother let her sit in on his D&D sessions and lent her his collections of David Eddings and Dragonlance books while he was away at college. An Atlanta transplant, she... Read More →
Saturday July 18, 2026 3:00pm - 5:00pm EDT
Greensboro Room (Gaming)

7:00pm EDT

Gaming: Jupiter Rescue (Cooperative Game)
Saturday July 18, 2026 7:00pm - 8:00pm EDT
Jupiter Rescue
Players: Max 6
GM: Richard Jordan
Jupiter Rescue is a co-operative strategy game in which players work together to escort 28 colonists to an escape pod before they're converted into alien creeps. You're a team of lowly maintenance robots built to keep the space station operational and clean so that the colonists can get on with...whatever it is they do. Unfortunately, the station has been invaded by creeps, alien creatures that slowly advance toward food (the colonists) so that they can multiply. The only thing keeping the colonists from being completely wiped out is your knowledge of the station, a couple of specialty tools and abilities unique to each of you, and a little bit of problem-solving code installed so you could do your jobs efficiently.

Sign up at Registration!



Saturday July 18, 2026 7:00pm - 8:00pm EDT
Greensboro Room (Gaming)

7:00pm EDT

World of Darkness LARP:
Saturday July 18, 2026 7:00pm - 11:00pm EDT
Rebuilding After the Fall
Greensboro By Night
Fee: $25.00 (at the LARP)
Premis
The past few decades have been a time of great turmoil and turbulence within the World of Darkness. The Eastern United States have particularly felt the brunt of much of this upheaval. Prior to the summer of 1999 most of the east coast was under the sway of the Camarilla; enforcing the Traditions of Kindred existence and offering protection to those who found it worthwhile to “bend a knee” and “kiss a ring”. All of that changed when the Sabbat attacked, waging an assault from Florida to New York, leaving nothing but devastation in its wake. While the Ivory Tower was able to hold strong within Manhattan, the Sword of Cain’s march left them with the majority of territory. But that was only the beginning.
In modern nights, the elders have begun answering the call of the Beckoning. Full city councils vanishing without warning, leaving their neonates to fend for themselves. The Sabbat has seen fit to chase these elders to wherever it is they’re being called to, waging a new war. A GehennahW ar. Many Ancillae kindred have stepped up to take control of the Domaines. New Turfs and Praxis popping up where others have fallen. Greensboro, North Carolina is no different. With the Sabbat squatters of the area now gone, the Anarchs and the Camarilla scramble to take hold of the various territories they lay abandoned.
 
The Game
Vampire: the Masquerade
 
The System
Nordic LARP: LARP Lite
 
Your Host & Storyteller
Voivode MekhetMekhet has been playing and Storytelling World of Darkness games for over 20 years. He has been the Storyteller for many convention events throughout the United States and has partnered with By Night Studios on many projects. He literally wrote the Chapter on Storytelling in the upcoming Hunter: the Reckoning LARP supplement; Laws of the Hunt (5th Edition) and is the founder and Lead ST for Our Worlds of Darkness.
Contact Mekhet at [email protected]
 
Experience NeededNone, just a healthy love for Vampires, roleplaying, theatre and, political intrigue
 
Preparation
No pen, paper or books needed. No dice, cards or other.
Players are encouraged to have a character concept in mind.
 
Character Creation
All that is needed for a workable LARP Lite character is a Vampire: the Masquerade concept.
All character creation needs will be provided and as long as the concept is in mind character creation takes just a few minutes.
 
Available Vampire Clans

The Main Clans
Banu Haqim
Judges of transgression, intellectuals and lawyers, assassins and blood sorcerers; once known as Assamites, the Children of Haqim have recently joined the ranks of the Camarilla.
Brujah
Fighters against the system, rebels against injustice, petty criminals, raging rabble, activists, agents of change, warrior philosophers fallen from grace.
Gangrel
The clan closest to their inner Beast, from feral soldiers to folkloric travelers and free spirits, from inhabitants of the urban jungle to boardroom sharks.
Hecata
Necromancers, Graverobbers, Lazarenes. The Hecata are as much a Family as they are a Clan; the only true Independents in these nights, the separate Clans of Death, including the Giovanni, Cappadocians, Samedi and others have now united as the Hecata. For them, the Family is everything; and if you are not one of them, you will never know how deep the Blood runs.
Lasombra
Winners at life, religious figures, manipulative shadow masters, social climbers, ruthless fighters; once a pillar of the Sabbat, they’ve now begun defecting to the ranks of the Camarilla.
Malkavian
Seers and jesters affected by supernatural madness, psychological masters, oracles concealing and revealing truths and themselves.
The Ministry
The rebranded Followers of Set, refused admission by the Camarilla and welcomed among the Anarchs. Both liars and liberators, seekers of freedom from chains through pain, pleasure, and any other means, occult cultists and preachers, standing between refusal of social norms and true depravity.
Nosferatu
Permanently afflicted by supernatural hideousness, they hide in the dark as gatherers of secrets, information procurers, hackers, elusive enforcers, often with a connection to rats and outcasts.
Saturday July 18, 2026 7:00pm - 11:00pm EDT
Emerald (Workshops/LARP)

8:00pm EDT

Pathfinder 2E: A Parchment Tree
Saturday July 18, 2026 8:00pm - 10:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

In the nation of QadiraEsmayl ibn Qaradi calls for Pathfinders to assist in what should be a simple genealogy verification. Multiple parties are heavily invested in the results that might be revealed by this family tree, however, and things won't be as simple as sifting through some old family records. As thieves and nobles vie to control history itself, the PCs will need to fend off violence and deceptions as they follow the branches of an ancient family tree.

Saturday July 18, 2026 8:00pm - 10:00pm EDT
Greensboro Room (Gaming)
 
Sunday, July 19
 

9:00am EDT

Open Gaming
Sunday July 19, 2026 9:00am - 2:00pm EDT
On demand games all weekend.

Check out a wide variety of new and exciting games including: Return to Dark Tower as well as Clarion Game's:

Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.

Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion.

Four Horsemen: The Omega Wars Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!

Sunday July 19, 2026 9:00am - 2:00pm EDT
Greensboro Room (Gaming)

10:00am EDT

Gaming: Martian Fluxx
Sunday July 19, 2026 10:00am - 11:00am EDT
Martian Fluxx
Players: Max 6
GM: Richard Jordan
Are you ready to conquer the earth? Martian Fluxx is a classic monster story in ever-changing card game form. It's an Invasion from the Planet Mars! The players are the Martians determined to destroy the Pathetic Humans who are keeping them from winning. It's got Flying Saucers, Giant Tripod War Machines, Tentacles, Ray Guns, a Mothership, and of course, a Space Modulator. Be careful - you don't want your Humans escaping from the Abduction Chamber!

Sign up at Registration!



Sunday July 19, 2026 10:00am - 11:00am EDT
Greensboro Room (Gaming)

10:00am EDT

Pathfinder 2E: The Winter Queen's Dollhouse
Sunday July 19, 2026 10:00am - 12:00pm EDT
GM: James Musgrove
Max: 6 Players
Pre-generated characters available
Sign-up at Registration

The ruler of Irrisen, Queen Anastasia found a number of strange dollhouses when going through her aunt's vaults. She sent one to the Pathfinders for study. When Aslynn's magic was unleashed in the vaults of Skyreach, the dollhouse's magic was reactivated. In reality, these dollhouses were prisons which would shrink down those who angered Elvanna, the former queen. Now the magic is poised to ensnare the PCs. What's more, the animate doll servants have awakened as poppets, and while some are happy to help, others are not so welcoming.

Sunday July 19, 2026 10:00am - 12:00pm EDT
Greensboro Room (Gaming)

11:00am EDT

Gaming: Risk: Lord of the Rings
Sunday July 19, 2026 11:00am - 1:00pm EDT
Risk: Lord of the Rings
Players: Max 4
GM: Richard Jordan
Guide your forces to victory in the ultimate battle! The Risk: The Lord of the Rings game includes Territory cards, Adventure cards, Battalions, and a gold tone ring. The gameboard features a complete map of Middle-earth including Gondor, Mordor, and Haradwaith Territories.

Sign up at Registration!



Sunday July 19, 2026 11:00am - 1:00pm EDT
Greensboro Room (Gaming)
 
Share Modal

Share this link via

Or copy link

Filter sessions
Apply filters to sessions.